Detours

 

Detours

Every once in a while I take a detour from my photography to explore other artistic fields in order to stay creative, confront myself with new and challenging ideas. Those projects are a part of my creative and playful nature which I try to use in cross disciplinary ways.  

 
 

SAY WHAT?

"Say What?" emerged from a personal need to assist a family member who was experiencing difficulty hearing and understanding spoken words. Before the app, we relied on notepads and flash cards for communication. While this method was resourceful, it became slow and cumbersome over time.

The introduction of OpenAI's technology, capable of converting spoken words into written text, presented a clear solution to ease communication challenges faced by many. Our primary aim was to develop an app that was straightforward and easy to set up, free from unnecessary or confusing features.

Initially designed for use on an iPad, placed between two people in conversation, the app allowed one person to speak while the other read the transcribed words, displayed upside-down on the screen. As the app evolved, its potential for facilitating communication in various settings, including while traveling, became evident. Thus, we expanded its compatibility to all iOS devices.

Today, the app represents a fusion of practical technology and minimalist design. It will continue to evolve with advancing technology, but simplicity remains at its core. There are no logins, no sign-ups, and no tracking of personal data. It's simply a versatile tool for communication, designed for anyone, anywhere.

 

Imaginairy

Paris, my current hometown, is known for its amazing cafés that serve as an extended, public living room for its inhabitants. As I enjoy my daily aperitif and sip on a martini, I can't help but observe the people around me. I often find myself wondering about their backgrounds, where they come from, and what they might be thinking about while sitting just a few feet away from me.

Fueled by my insatiable curiosity, I harness the power of AI to delve into the deepest secrets of the strangers I encounter on the streets of Paris. Using my keen observations and a lengthy dialogue with an artificial intelligence, I craft intricate profiles and vivid images of these mysterious individuals, imagining their hidden desires and deepest secrets.

Each week, I will add a new subject to my collection, building a rich tapestry of human experience. But even as I piece together these imagined lives, I can't help but wonder - am I uncovering their true selves, or is this just a figment of my own imagination?

 

Braiking News

The primary purpose of Braiking is to raise awareness about the pitfalls of AI-generated content, emphasizing the importance of critical thinking and skepticism when consuming information. As the platform generates news articles through AI, it challenges our understanding of the role of AI in shaping our perception of current events. This project underscores the need for vigilance, encouraging users to question the biases and reliability of the information they consume.

The Braiking project serves as a reminder of the potential risks associated with AI-driven content generation. While AI has the capability to create compelling news that closely resembles human-generated texts, its lack of discernment and contextual understanding raises concerns about the accuracy and authenticity of such content. As we advance further into the digital age, it is crucial to recognize the importance of verifying the sources of our information and questioning the motivations and biases that may underlie AI-generated content.

And so it is that the entire Braiking website, including its articles, titles, and even this very text, has been generated by AI. The name "Braiking" is a wordplay that combines "breaking news" with the presence of AI in the project's name. The flickering AI letters symbolise how this system can easily break and be used in ways we might not expect or even imagine yet.

How it's done:

The Braiking platform employs a unique process to generate its AI-driven content. Initially, the system fetches a breaking news headline from the internet. The AI is then tasked with rephrasing the headline in any manner it chooses, effectively creating a new version of the headline. With this modified headline, the AI is prompted to generate a corresponding news article that aligns with the altered context. To add an extra twist and emphasize the unpredictable nature of AI-generated content, an additional random instruction is incorporated into the process. This element, unrelated to the actual topic, influences the final text, further highlighting the potential problems and challenges posed by AI-generated news.

 
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Phoesy

Phoesy is poetry made by using a phone and its auto suggested words when tweeting or texting. Start a poem by choosing a word or topic you would like to write about. After that you can only select from the auto suggested words to create a meaningful sentence.

The idea behind Phoesy is to express yourself in a relevant way by using the limited amount of options given to you by your smartphone. The auto suggested words are a combination of your vocabulary used when communicating with others, as well as preset suggestions created by your phones software.

Often the outcome of a poem created by using the phoesy method is rather positively surprising due to its spontaneous and unpredictable nature. Let yourself be carried away by your subconscious mind and the help of a device you already use on a daily base and start writing honest and fresh poetry.

 
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Mail trail

Mail Trail is an artistic project where postcards, containing personal reflections, are being sent on a journey to complete strangers anywhere in the world, with the hope that they will or might develop further in someone else’s mind.

In one way it is meant to let go of some of my own thoughts that keep occupying my mind, but at the other hand I assume that I wish to inspire some thoughts in someone else too who might not have been at all in that particular frame of mind when receiving and reading my card.

I have no idea what happens to the card once it is sent since there is no way for me to track it or for the receiver to get in touch with the sender (me). But if you happen to be someone who has received such a card and for some strange reason stumbled across this page, please do get in touch.

 

When Have You Last…

Once a humble venture, this project began as an assortment of small, printed cards (measuring roughly 6x6cm) that I would inconspicuously scatter in various locations for unsuspecting passersby to stumble upon. With the element of surprise on my side, my goal was to challenge these individuals to engage in an activity they may have long forgotten, prompting them to embrace life's simple joys amidst the whirlwind of daily obligations.

Designed to be a thought-provoking catalyst, the project aimed to halt someone in their tracks and inspire introspection, whether it stemmed from the message on the card itself or simply served as a gentle reminder to allow ourselves the luxury of pausing and reflecting on what we may have left behind in our busy lives.

Embracing the digital age, this spontaneous initiative has since evolved into a collection of virtual cards, featuring a rotating selection of short messages that are frequently refreshed to provide ongoing inspiration.

 
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Let me lose myself

Let me lose myself is an invisible exhibition hosted in the multivalent, unique cultural heritage site that is the Woodland Cemetery in Stockholm. The site-specific sound artworks have all used the space as a point of origin in different ways.

The audience is taken on a journey beyond the geography of the place, a journey where new interior and exterior pathways are activated. The sound art pieces are downloaded onto a mobile phone or an mp3-player, making it possible for the visitor to explore the space and the exhibition independently and at his or her own pace.

The number of episodes will gradually increase from the beginning of the project in May 2011 up to its close in December 2013. By adding new layers of sound art over a longer period the project echoes the way the cemetery was built by the architects Gunnar Asplund and Sigurd Lewerentz in various stages and over many years.

 
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Be Part Of Me

Be Part Of Me is an artistic experiment, a traveling USB memory that stores shared information from strangers we have never met in our lives. It is just like a message in a bottle, but instead of simply reading what’s in it, you are asked to add specific information to it and throw it back into the “sea” of society.

 
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Detourism

Detourism was a unique curatorial project working with video art projections that cut through the city architecture to quietly disturb the everyday urban rhythm. The artworks, in conjunction with the carefully selected locations, offered alternative routes out of the physical sphere we all share. Detourism as an activity, challenged and encouraged the individual to break out from the self constructed landscapes of reality and open temporary doors to the unfamiliar - if only for a split second. 

 
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Quelle Belle Vue

Quelle Belle Vue is an art/design/architecture blog showing a collection of works of beauty I have come across online as well as offline while living my life in Zurich, Stockholm, New York and Paris.